Technology has taught us many things. One of the most important lessons is how to design systems. As we mastered the art of system design, the way systems function for us fundamentally changed. This shift doesn’t apply only to technological systems, but also to higher-order systems—the invisible structures that guide life on this planet.
Let me explain how our understanding of system design changed the way systems work for us.
Before the advent of modern technology, higher-order systems guided humanity by observing human movement. These systems took input from how people naturally behaved and responded accordingly. They adapted to human patterns and, when crises arose, helped guide humanity through them.
But as humans began to master system design, the relationship reversed. Instead of systems observing humans, humans began observing the systems that guided them. We tried to understand their internal logic, decode their rules, and replicate them to build our own systems. At first, this curiosity was about understanding. But it didn’t stop there. Once humans understood these systems, they began to manipulate them.
Consider the traffic signal system. As long as vehicles follow traffic rules and obey signals, the system guides traffic movement smoothly. However, when drivers start anticipating the signals—trying to predict them or exploit their timing—the system changes. Instead of guiding traffic flow, it begins to influence how vehicles are steered, encouraging acceleration, braking, and shortcuts based on anticipation rather than natural movement.
This is the deeper shift: when humans decode the internal logic of higher-order systems, they start shaping those systems through their moves rather than their movement. And once systems are shaped by our moves, they, in turn, start shaping our moves instead of our movement. That distinction is subtle, but profound.
When humanity is shaped for its moves rather than its movement, something fundamental changes. Humanity becomes a piece in a chess game. The entire world turns into a board where the goal is to anticipate and influence the next move. As more of the world is designed around moves, people begin to move like pawns—positioned, anticipated, and directed—rather than flowing naturally through the game of life.